渐变网格工具是Illustrator的特色功能之一,很适合绘制一些有丰富色彩效果变化的画面。下面我们就用Illustrator的渐变网格工具来看看如何绘制美女的精致五官。
完成图如下:
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第一步,用网格画出大致的形状和颜色, 我总结的经验就是:比如画这个MM的脸千万不要先把脸的外形精确的勾勒出,然后去生成20*20的网格,这样调节会累死的,而且说不定有些网格会爆掉. www.goodsgy.com
个人觉得正确的方法是 www.goodsgy.com
1.用最简单的几个点勾出大致的外形,然后旋转让他的位置最接近矩形, www.goodsgy.com
2.再用 Object\Transform\Reset Bounding Box改变控制框的位置 www.goodsgy.com
3.Object\Create gradient Mesh 生成简单的3*3或4*4这样的网格,然后调整脸的外形, www.goodsgy.com
4.调整生成的网格的走势,使其符合脸形的变化 www.goodsgy.com
5.最后再根据具体的脸形变化添加需要的网格线 www.goodsgy.com
具体的和见这个教程../Announce/Announce.ASP?BoardID=200&ID=171878&E=0(我就是学这个的)
切记一步步来,不要一下就把脸上画满网格www.goodsgy.com
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五官的画法主要一个特点就是采用透明渐变的做法,这样过渡平滑且真是(这就要求脸部整体的结构要完成的比较好) www.goodsgy.com
鼻子:先画出鼻子的大体,边缘的颜色要取脸部同样位置的颜色保证过渡均匀.(我这里左边的采用透明过渡)www.goodsgy.com
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画出鼻子的高光www.goodsgy.com
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高光部分的网格www.goodsgy.com
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最后完成鼻孔部分的绘制www.goodsgy.com
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先画出上下眼睑,边缘同样取脸部相同部位的颜色,脸部颜色变化多的地方可采用渐变透明来过渡. www.goodsgy.com
http://www.blue1000.com/upload/2006_02/060217194574021.gif" width=452 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
http://www.blue1000.com/upload/2006_02/060217194574022.gif" width=452 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
眼皮的绘制: www.goodsgy.com
双眼皮就是费事 www.goodsgy.com
http://www.blue1000.com/upload/2006_02/060217194574024.gif" width=452 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
http://www.blue1000.com/upload/2006_02/060217194574023.gif" width=452 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
眼白普通网格就可以完成 www.goodsgy.com
http://www.blue1000.com/upload/2006_02/060217194574025.gif" width=452 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
http://www.blue1000.com/upload/2006_02/060217194574026.gif" width=452 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
眼球: www.goodsgy.com
http://www.blue1000.com/upload/2006_02/060217194574027.gif" width=452 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
眼球上的高光是很出效果的,仔细刻画www.goodsgy.com
http://www.blue1000.com/upload/2006_02/0602171945740210.gif" width=452 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
睫毛: www.goodsgy.com
睫毛就是普通的曲线勾出(我没没什么经验,应该有更出色的方法) www.goodsgy.com
http://www.blue1000.com/upload/2006_02/060217194574029.gif" width=452 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
嘴巴: 下嘴唇www.goodsgy.com
http://www.blue1000.com/upload/2006_02/060217194574028.gif" width=406 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
http://www.blue1000.com/upload/2006_02/0602171945740214.gif" width=406 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
http://www.blue1000.com/upload/2006_02/0602171945740213.gif" width=406 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
上唇: 带上人中部分的过渡 www.goodsgy.com
http://www.blue1000.com/upload/2006_02/0602171945740212.gif" width=406 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
http://www.blue1000.com/upload/2006_02/0602171945740211.gif" width=406 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
嘴唇高光: 高光没有什么好的画法,用铅笔工具勾好了,反正都是不规则的形状. www.goodsgy.com
http://www.blue1000.com/upload/2006_02/0602171945740215.gif" width=406 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
http://www.blue1000.com/upload/2006_02/0602171945740217.gif" width=406 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com
嘴唇阴影:www.goodsgy.com
http://www.blue1000.com/upload/2006_02/0602171945740216.gif" width=406 border=0 orig_onmouseout="null" orig_onmouseover="null">www.goodsgy.com